Civilization 6 Let's Play Australia Part 11 Civ 6 Modded Gameplay with AI+] - r0s_q

Let\'say some Civilization 6 as Australia! Using a few extra Civilization 6 mods, including ones that affect gamay such as AI+ and Smoother Difficulty. Full mod list below.aying on a fractal detailed map, using epic game pace, standard map size and bala
Najlepsze komentarze do filmu "Civilization 6 Let's Play Australia Part 11 Civ 6 Modded Gameplay with AI+]":

clickaccept: Australia conquers the world, and the worship of marsupials becomes normalised. In the future, people evolve pouches in which to carry their i-phones, and ears that turn in interesting directions.
Rossticles: Is any of this post-Spring patch?
KonkreteKid10: Great Zimbabwe in capital?
Ostap Komaryanskyy: Won't you get CB to use for Nationalism inspiration, if Russia settles close to you?
Marc Venot: what is the hidden agenda of Marbozir?
stars n muffins: Watching your empire spread like zerg creep is so incredibly satisfying. :p
DoctorMeatball: 15:31
With Australia's unique ability, by purchasing the sheep then improving them, you'd have gotten the oasis tile for free.

Also, all three of those undeveloped tiles around the horses in Adelaide, with outback stations, would become viable tiles. Those outback stations, man. Very strong.
OldDood: You have a Cold Marbozir....?
Sounds like it...
Humakt83: Gorgo's constant whining about honor gets tiresome fast.
o0alessandro0o: So... How much production time did those pillaged districts cost you? Because buying a unit can suddenly become an interesting alternative when you factor that in.

Also, weren't you supposed to have garrisons in every city? What happened to that?
millbrook33: The barb camp you were looking for is in the woods on the coast, directly north of Canberra.
Slightly Confused: Are the curassiers part of a mod?
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